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Backrooms: Extractions
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- Pay for the order and enter a link to your Steam profile on the delivery page (steamcommunity.com/id/… or steamcommunity.com/profiles/…).
- The bot will send the gift to this account.
- Accept the gift in Steam (a notification arrives in the client and by e-mail) — the game will appear in your library.
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- Developer
- Headlight Studio
- Publisher
- Headlight Studio
- Release date
- 30 Apr, 2025
- Genres
- Action, Adventure, Indie, Early Access
- Russian language
- Yes, with voice-over
- Steam App ID
- 2835530
Game languages
- Russian
- English
- Spanish
- French
- German
- Portuguese
- Italian
- Polish
- Turkish
- Japanese
- Korean
- Китайский (упр.)
- Болгарский
- Hungarian
- Danish
- Индонезийский
- Испанский (Латинская Америка)
- Китайский (трад.)
- Dutch
- Norwegian
- Portuguese (Brazil)
- Украинский
- Finnish
- Czech
- Шведский
- Russian
- English
- Spanish
- French
- German
- Portuguese
- Italian
- Polish
- Turkish
- Japanese
- Korean
- Китайский (упр.)
- Болгарский
- Hungarian
- Danish
- Индонезийский
- Испанский (Латинская Америка)
- Китайский (трад.)
- Dutch
- Norwegian
- Portuguese (Brazil)
- Украинский
- Finnish
- Czech
- Шведский
Languages are listed according to Steam data. Check them before buying: no refund is possible once the game has been sent.
About the game
Face the Backrooms. Together.
Anyone can try to escape the Backrooms. Extraction agents go back in. Backrooms: Extractions is a co-op horror game for 1 to 6 players: you are field agents of the M.E.G., deployed to bring back the ones who never returned. Escape is not the mission. Rescue is.
Entities with Unique Behaviors
Seven confirmed threats stalk the levels: the Smiler, the Wretch, the Hound, the Skin Stealer, the Partygoer, the Balloon, and the Wraith, the M.E.G.'s most recent confirmed sighting. Each one has its own senses, sounds and rules. Learn them in the Entity Registry, or learn them the hard way.
Extraction Gameplay
Every deployment is an operation: locate the missing agents, transmit the data, then survive until the extraction window opens. Complete the operation and the M.E.G. rewards you. Fail, and the Backrooms keep what you brought.
- Track lost agents through hostile, shifting environments
- Deploy your beacon, catch the signal on the PDA, and send the data to open the extraction window
- Hold your position while the entities close in
Solo or Co-op up to 6 Players
Face the Backrooms alone, or coordinate a crew of up to six agents. Voice chat is built in, with field radios for long range, and the entities are listening: what you say, and how loud you say it, can decide who makes it home. During blackouts, even the radios go dark. Voice chat is never recorded or stored.
Your Tools Are Your Lifeline
Backrooms: Extractions is tool-driven horror. Every operation is an investigation, and every threat has an answer if you brought the right equipment and learned how to use it: track signals with the Detector, read the interference on your PDA, mark safe paths with the paint gun, light the dark with glowsticks the entities barely notice, and drop beacons where it matters. Build your loadout before each deployment. Choosing what to carry is already a survival decision.
Reveal the Unstable. Film the Entities.
Your camera is your most important instrument. Scanning tracks the instability around you and highlights the unstable elements: the pieces of each level's puzzle that open the way back to the LAB. And when something is hunting you, film it long enough to complete its dossier in the Entity Registry: learn how it hunts before it learns how you run. Every completed dossier is a permanent achievement... if you survive the footage.
High Stakes, Real Progression
You have something to lose, and something to build. Gear you carry into a level is gone if you do not make it out. But when a run ends, your story does not reset: your rank, your storage and your reputation carry over. The LAB, the M.E.G. laboratory where every run ends, is your home base between deployments: stock your equipment, spend your mission pay on new tools, and climb the M.E.G. ranks.
- Permadeath for your gear: extract with it or lose it
- M.E.G. ranks that unlock deeper levels, better tools and new responsibilities
- LAB Storage to build your personal arsenal between runs
- Two currencies: mission pay for equipment, M.E.G. Credits for cosmetics
Available Levels
Explore 7 unique environments: Lobby, Habitable Zone, Utility Halls, The Suburbs, Paradise, Attic Floorboards, and Fun. These are not corridors you clear once: missions, loot and entity behavior change from run to run, and higher M.E.G. ranks clear you for deeper, harder operations.
Two new target zones, Black Lake and The Office, are already listed on the M.E.G. control panel. Deployment clearance: soon.
An Oppressive Audio and Visual Experience
Light is a resource. Sound is a risk. Realistic visuals, positional audio and a found footage bodycam presentation put you inside the tape: every flicker, every distant laugh, every wet footstep matters.
Endless Loop Mode
An experimental M.E.G. protocol: an infinite sequence of levels with escalating threat. Entities grow more aggressive, resources thin out, and only the supply crates between levels keep you going. How deep can your crew loop?
Play in Your Language
Backrooms: Extractions is fully localized into 25 languages, interface and subtitles included. The Backrooms do not care where you are from.
A Game in Constant Evolution
Built in Early Access, with the community in the room. Updates ship multiple times a month: new levels, entities, tools and systems, steered by player feedback, in-game surveys and the built-in bug reporter. Join the official M.E.G. Discord to meet other agents and follow what is coming. The M.E.G. is recruiting: the Backrooms are understaffed.
System requirements
WindowsRequires a 64-bit processor and operating system
Common questions
Does Backrooms: Extractions have Russian language support?
Voice-over: Russian, English, Spanish, French, German, Portuguese, Italian, Polish, Turkish, Japanese, Korean, Китайский (упр.), Болгарский, Hungarian, Danish, Индонезийский, Испанский (Латинская Америка), Китайский (трад.), Dutch, Norwegian, Portuguese (Brazil), Украинский, Finnish, Czech, Шведский. Interface and subtitles: Russian, English, Spanish, French, German, Portuguese, Italian, Polish, Turkish, Japanese, Korean, Китайский (упр.), Болгарский, Hungarian, Danish, Индонезийский, Испанский (Латинская Америка), Китайский (трад.), Dutch, Norwegian, Portuguese (Brazil), Украинский, Finnish, Czech, Шведский.
What is a Steam gift and how is it different from a key?
A gift is a present our bot sends straight to your Steam account via your profile link: no code to enter, the game appears in your library once you accept the gift. A key is an activation code you enter yourself in the Steam client.
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The one your Steam account is registered in: Steam will not accept a gift from another region. The region is shown in your Steam account settings under "Store country". "CIS countries" means Belarus, Armenia, Georgia and other CIS countries.
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